Wednesday, March 30, 2011
Artifact 8
After watching this video, I was quite shocked straight from the beginning. Out of the three statistics that were given about online health, the one that was most shocking was that almost 60% of people go online for a health problem. Who needs to ask a doctor in person when you have the internet? WebMD was one of the first sites visited for online health was very useful for getting information, and still is. However, as society becomes more advanced, there are now interactive sites where not only can the expert teach the user, but the user can teach the expert. As they describe it, a two-way interaction. With the iPhone being so popular, there are over 6,000 mobile health apps. One very popular app that is talked about is an app created by MentalWorkout.com. Their mission is to change the world of Psychology. There is a variety of apps this company offers which includes how to deal with stress, anxiety, insomnia, etc. Also, their meditation app is the #1 selling app in the world! The great thing about having this sort of application on your phone is the time in between appointments when you need a quick answer, you can go straight to your phone. One reason why Facebook is so successful is because it brings people together as a community, and with websites like patientslikeme.com, people with chronic illnesses can go to this site to see what other patients, who have the same problem, are talking about. What is great about this site is that the patients are the ones putting the information on there and researchers are observing and seeing what new research can be done. The final example of helping people with health problems was gaming. Currently, there are games out there that are specifically for cancer patients. The game the video showed, called Remission, is very cool because it has a nanobot that shoots chemotherapy at cancer cells. Studies show that after kids play Remission, they had a better compliance with antibiotics, chemotherapy, and overall just better outcomes. There are over 400 of these games. Being a personal user of the iPhone, after watching this video, it makes me want to download these health apps, just to see how they work. People who do not have insurance could use these sorts of things to make sure they are in good health when they cannot afford a doctor appointment. As the apps become more popular, and going online for health questions, and using gaming to treat cancer patients, I wonder what the future could be like for the overall health of people. Will it be gradually become better and there be less of a need to go to the doctor? Obviously doctors are needed when a person gets sick or just needs a checkup, but as technology advances, maybe there will no longer be a need for that. This video was very interesting and it makes me happy to see that many things are being done to help people in need and improve the overall health of a person in many ways.
Wednesday, March 16, 2011
ePortfolio #2
Artifact 4 A & B 2/24/11 12:45 p.m.
http://cerutti102.blogspot.com/2011/02/artifact-4-and-b.html
Artifact 5: Tweets
http://twitter.com/#!/cerutti92
Artifact 6: Status Updates
http://www.facebook.com/profile.php?id=1338751780
Artifact 7 with comment to another blog:
3/16/11 9:23 a.m.
http://cerutti102.blogspot.com/2011/03/artifact-7.html
http://injcalone.blogspot.com/2011/03/article-7.html
http://cerutti102.blogspot.com/2011/02/artifact-4-and-b.html
Artifact 5: Tweets
http://twitter.com/#!/cerutti92
Artifact 6: Status Updates
http://www.facebook.com/profile.php?id=1338751780
Artifact 7 with comment to another blog:
3/16/11 9:23 a.m.
http://cerutti102.blogspot.com/2011/03/artifact-7.html
http://injcalone.blogspot.com/2011/03/article-7.html
Artifact 7
After reading this article I was very shocked. I still can't really fathom all the ways professors are trying to crack down or eliminate the way for students to cheat. The article talked about cheat-resistant computers, anti-plagiarism software, anti-cheating hardware, etc which are used today to prevent students from cheating. These techniques must have helped considering the percentage of cheating has dropped 10 points since 2002. The article does however talk about the ways the computer can allow a person to cheat. One clever example was that some students will scan the nutrition label of a bottle, replace it with notes from that class and paste the label back on to the bottle without the teacher having a clue what is going on. I personally would never do something like that just because I would be too afraid, and simply because it would take too much effort and time. I do agree that college classrooms allow students to cheat easier because of the fact of how big the class is and you can just pull your cell phone out right on your desk. Every class that I am in, someone has their phone out and it is so easy to look something up on it and get the answer, while being sneaky. Coming from high school, I'm so used to teachers just taking away students' phones and sending them to the office. In college, that can't really happen, so it is much easier to use it as a way to cheat. Some online classes even require students to purchase anti-cheating packages that can cost up to $150 so it can monitor the student for sights and sounds in the room and can lock down computers when taking a test. I think this is a really good idea because it is much easier to cheat when you are not in a classroom and no one there to monitor you. Barbara Christe, a program director at Indiana University, sets up fake webpages with out-of-date information just for her tests and homework so if a student decides to go to that site and steal that information, she will know right away. However, rather than punishing that student, she will teach him or her how to correctly analyze a site. This article was very interesting and shocking at the same time, knowing all of the different ways professors are trying to prevent cheating. I hope one day, we will become a "cheat free" society and be able to depend solely on our own knowledge.
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